So after a little bit of staring at the cube in the middle of my Blender interface, I started scaling things around a bit.
This is what I came up with:
Widescreen |
The toaster on the screen is, of course, the toaster that I modeled over the weekend. Figured a screen of some sort is a great way to dig a little more into the textures, not to mention the emission properties of luxrender.
Not much else to post really. Simple project, only took a short time.
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