Showing posts with label weapons. Show all posts
Showing posts with label weapons. Show all posts

Saturday, February 25, 2012

Morphing Mace

Spent the last two days working on this, would have only taken a few hours if I did not have to keep going back and redoing things, lol, live and learn!

Modeled the mace in Hexagon with the plan to make a set of them, after some thought I concluded that it may be best to just incorporate all the other options in morph-form.

Not the best model in the world, but it got the job done and in the process I learned some very handy things:

1.  Have a plan!  Because if you do not, then what should only take a couple hours will take you a few days
2.  Setup the runtime BEFORE texturing, lol
3.  Have all the morphs and textures done BEFORE exporting as prop file

Thats about it.  Here is the final product:

Have already uploaded it to ShareCG as a freebie: Morphing Mace