DAZ|Studio 4PRO, Bryce 7 PRO and Hexagon 2.5 for FREE!
Yes folks, it is true, all three of these simple 3D programs are up for grabs from DAZ3D for the entire month of February.
DAZ|Studio 4 PRO
THE easy to learn content manipulation software on the market today Studio comes packed with features, including the new Genesis figure with weight-mapping, 3delight render engine and ability to import all those crazy Poser freebies you can find online. Perfect for character visualizations and still images, with enough animation tools to get you started in a fun way.
In addition, this free version is NOT the normally offered free version of the software. This IS the PRO version containing the Content Creation Tools, Auto-Fit tool, Morph-loader, FBX Exporter, Photoshop Bridge, Hexagon Bridge and 64-bit compatibility.
Normally this software sells for over $400 and until February 29th, it is FREE!
Bryce 7 PRO
Bryce is a wonderful program, although the learning curve is a bit steeper than Studio due to the interface not being quite as intuitive (in my personal opinion) the capability and power of this program is easy to see when you follow one of the brief tutorials on the DAZ3D website.
Create beautiful skies, stunning landscapes and impressive HDRI images!
Hexagon 2.5
Hexagon is my modeler of choice for its simplicity of design. While some programs may require the finesse of a rapier-wielding duelist, Hexagon charges forward like a hammer-swinging barbarian. It gets the job done...and quickly.
In addition to basic modeling features, Hexagon also features Second Life sculties for your manipulation pleasure!
With all three of these programs on sale for the low price of FREE! anyone and everyone has the chance to have a wonderful 3D package at their fingertips with full forum support in a good community.
Go now, add to cart, checkout and start your downloads! While waiting, check out the forums for some tips and tricks or the tutorial section of the website to get the basics in your mind before you even install the programs!
Most of all...HAVE FUN!
Showing posts with label 3d blender model couch chair coffee table luxrender render. Show all posts
Showing posts with label 3d blender model couch chair coffee table luxrender render. Show all posts
Thursday, February 2, 2012
Saturday, July 23, 2011
Look Ma, no tutes!
One of the best ways I have found to actually get comfortable with using a program is to just do it. So, over the past two days I have been working on a couch and matching chair in order to get used to Blender.
Still not completely comfortable with the program, but I'm getting there, I think.
Two days of working when I get the chance and I have created a matching set of furniture - a couch and a chair (the coffee table was an afterthought).
Absolutely loving the amount of control you can get with Blender while modeling. The mirror command is my friend.
Still haven't quite figured out the texture and material abilities and I know I could have done better with them in this image, but again, my focus is getting used to the commands and modeling in what seems to be an alien interface for me.
The couch is UVmapped, and is actually the only object in the scene that I had taken the time to do.
Making the chair proved easy enough with the mirror command, the couch is an extrapolation of the chair. The coffee table took about 5 minutes.
All said and done, I feel the models are fairly decent, although I am sure the geometry could be much better as there are plenty of areas that would make some people cringe.
In the next few days I am hoping to get a chance to use these in a Marvelous Designer scene, but only time will tell if I get the chance soon.
Still not completely comfortable with the program, but I'm getting there, I think.
Two days of working when I get the chance and I have created a matching set of furniture - a couch and a chair (the coffee table was an afterthought).
Absolutely loving the amount of control you can get with Blender while modeling. The mirror command is my friend.
![]() | |
| Couch and Chair set |
Still haven't quite figured out the texture and material abilities and I know I could have done better with them in this image, but again, my focus is getting used to the commands and modeling in what seems to be an alien interface for me.
The couch is UVmapped, and is actually the only object in the scene that I had taken the time to do.
Making the chair proved easy enough with the mirror command, the couch is an extrapolation of the chair. The coffee table took about 5 minutes.
All said and done, I feel the models are fairly decent, although I am sure the geometry could be much better as there are plenty of areas that would make some people cringe.
In the next few days I am hoping to get a chance to use these in a Marvelous Designer scene, but only time will tell if I get the chance soon.
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